Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.16

This patch contains some minor nerfs and buffs. This should lower clear times with some heroes slightly but we will not adjust existing Hall of Fame runs at this time. It just aims at bringing overused heroes and masteries closer together with underperforming and less picked options. We hope you embrace these changes and enjoy the new Talents.

  • A new Talent has been added for Predator: Sunburn.
  • A new Talent has been added for Pyro: Flame Cache.
  • Nova can now learn Vitality Kit Mark III.
  • Ballistic Scope Talent: range bonus increased 4->5 and you can now learn this Talent 3 times (old: 2).
  • Support Drop: Auto-Turret Talent has been removed from Pyro.
  • Predator base armor increased 3->5.
  • Retribution Field ability: base damage increased 10->15.
  • Weapons Research Mastery(Predator): bonus to auto-attack damage increased.
  • Weapons Research Mastery(Tychus): bonus to auto-attack damage increased slightly.
  • Tychus base health increased by 10%.
  • Increased the damage scaling of Doomsday Perk nukes by 10%.
  • Messiah base movement speed reduced 2.449->2.3281.
  • BFG ability: base cooldown increased by 1 second.
  • Pulsequake Mastery: increased cooldown reduction to BFG by 1 second.
  • Enduring Plasma Talent: you can now learn this Talent only once.
  • Wrecking Ball Talent: slightly reduced the damage bonus vs structures.
  • Reduced Fury base damage by 1.
  • Widow Mines ability: slightly increased base direct damage amount (Fury only).
  • Obliteration ability: base cooldown increased by 1 second.
  • Templar’s Verdict Mastery: slightly increased the cooldown reduction effect.
  • Forbidden Palace Mastery: now only spawns 2 elite Void Rays (old: 3).
  • Altruism Mastery: increased the amount of bonus Talent points granted when picking Altruism in solo or duo.
  • Updated map triggers to be compatible with the new Starcraft II F2P patch.
  • Fixed Iron Legion getting stuck on cliffs in some cases.
  • Fixed ingame version number.

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