- Improved the Odin AI for clearing the final base.
- Increased the area which triggers the Final Boss fight.
- The Mutalisk counter attack from the Highway Hatchery spawns now fewer but larger flocks of Mutalisks. The overall amount of Mutalisks has been slightly reduced.
- Added ability tooltips for some Talents which didn’t have one so far.
- The first two larger reinforcement waves will now always spawn on all difficulties and be composed of less random units.
- Warhound ranged and melee attack-speed slightly reduced to bring them more in line with other CP forces of the same tier.
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