Crap Patrol 2 Patch Notes

CP2 Patch Notes 9.18 – New Hero Open Beta Test

Crap Patrol 2 Patch Notes

CP2 Patch Notes 9.17

  • Shadow Nimbus Mastery(Tychus): no longer grants movement speed; now improves vision range; cloak duration 3->3.5 seconds.
  • Psionic Warrior Mastery(Tychus): once again penalizes your energy regeneration.
  • Energy Mastery(Tychus): now increases Psionic Warrior range in addition to all previous effects.
  • Tychus base attack-range increased +0.1.
  • Tychus base aggro range +1.5.
  • Inspire is now a base tier Talent for Tychus. Heyah!
  • Several Talents for Tychus have been enabled, disabled or moved, including DSL Class Toxins, Quickening, Grenadier and Attack Formations.
  • Fixed surplus Mastery point conversion … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 9.15

  • Onslaught Perk bonuses increased to 25% (old: 20%).
  • Psionic Warrior Mastery(Tychus): no also locks out Frag Grenade, but Frag Grenade procs trigger Berserk.
  • Lightweight Equipment Mastery(Tychus): now increases the frequency of Psionic Warrior Mastery procs in addition to all previous effects.
  • Fixed "Weapons Research Complete" announce when you have selected Weaponsmith Perk.

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Crap Patrol 2 Patch Notes

CP2 Patch Notes 9.13

Crap Patrol 2 Patch Notes

CP2 Patch Notes 9.11 – New Perks

  • Three new Perks have been added to the game: Tenacity, Weaponsmith and Doomsday. Feel free to experiment with the new perks and send me any feedback about them through the usual channels.
  • The Perk menu has been revamped with new graphics and improved tooltips.
  • Players below rank 10 can now select their own Masteries and Perks.
  • Cache Talents will now show a progress percentage when collecting a Power Cube.
  • The -perk command has been temporarily disabled. It will be … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 9.10

  •  Massacre Talents now show a percentage of how far they have progressed.
  • Heavy Barrelt Talent(Tychus): damage penalty reduced 4->3.
  • Power Ranger Mastery(Fury): attack-range bonus increased 1.5->2.0.
  • Lightweight Equipment Mastery(Fury): now also reduces the cooldown of Overdrive.
  • Base vision range of all heroes has been slightly increased.
  • Vision range granted by Scout Talent has been slightly reduced for all heroes.
  • Dusk Wings attack slower but deal more damage. This is mainly a performance improvement rather than a balance change.
  • Nova's Combat Drones can … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 9.9

Crap Patrol 2 Patch Notes

CP2 Patch Notes 9.8

Crap Patrol 2 Patch Notes

CP2 Patch Notes 9.7

  • Nova: Snipe auto-cast is now much more intelligent about selecting targets.
  • Marksmanship Mastery: bonus damage to Snipe slightly reduced to offset the improved Snipe auto-cast.
  • The debris blocking the east main base entrance have had their hitpoints doubled, helping prevention of their accidential destruction.
  • Vaporize Talent: bonus damage to BFG slightly increased.
  • Allrounder Mastery: the bonus to maximum energy has been greatly increased and is now the same for all heroes.
  • Fists of Fury Mastery(Swann): bonus to life and armor … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 9.6

  • Defeating the Hybrid General on Oldschool will now turn off enemy defensive drops for main buildings and the Hybrid manifestation event.
  • Players will no longer become shortly invulnerable after killing a boss. This should help with kiting other enemies especially as Predator.
  • Archons spawned from picking up Artifacts are now weaker when playing solo as well as on Normal and Mental.
  • Liberators should no longer bug out when placed together closely.
  • Fixed units from Roach Warren World Event sometimes … Continue Reading ››