Tag Archives: aquila

Crap Patrol 2 Patch Notes

CP2 Patch Notes 15.7

Crap Patrol 2 Patch Notes

CP2 Patch Notes 15.2

Crap Patrol 2 Patch Notes

CP2 Patch Notes 15.1

Crap Patrol 2 Patch Notes

CP2 Patch Notes 14.14

Crap Patrol 2 Patch Notes

CP2 Patch Notes 14.13

  • These patch notes encompass all changes from 14.10 through 14.13:
  • Fixed Aquila's ELITE bricking the game.
  • Fixed Nemesis Episode selection not calculating properly.
  • Couple of minor corrections.

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Crap Patrol 2 Patch Notes

CP2 Patch Notes 14.3

Crap Patrol 2 Patch Notes

CP2 Patch Notes 12.11

    • Aquilla:
    • Increased all bonuses of Second Wind Mastery.
    • Dune:
    • Path of the Guardian block value improved to 135 (old: 150).
    • Base armor increased to 17 (old: 6).
    • Nova:
    • Emergency Kit Mastery grants twice as much shield armor.
    • Predator:
    • Block Mastery block value improved to 135 (old: 150).
    • Base armor increased to 18 (old: 5).
    • Miscellaneous:
    • Fixed some more pathing problems around the Leviathan base.
    • Fixed some minor tooltip errors who nobody read anyway.

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Crap Patrol 2 Patch Notes

CP2 Patch Notes 12.10

    • Archaeology Perk causes Artifact pickups to spawn a Power Cube in the CP main base in addition to all previous effects.
    • Helldivers respawn interval reduced to 160 seconds (old: 180 seconds).
    • Onslaught Perk only disables Iron Man Mastery, but its bonuses have been reduced to 20% (old: 25%).
    • Toxic Waste Perk no longer increases Nuke damage.
    • Nexus Exiles creates fewer but more powerful units. This should result in less stuck units, less lag, and a slight buff to Nexus … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 12.6

    • All Supreme unit types have larger sight radius, Detection (Hive range), and deal slighty more damage.
    • Prestige 200+ and 225+ Hybrid General are more relaxing.
    • Executioner Mastery no longer increases Snipe range.
    • Ballistic Scope Talent can be learned 5 times (old: 3 times) and is spread out.
    • Nova base energy reduced from 280 to 200.
    • Fury base armor increased from 1 to 3.
    • Minefield base energy cost reduced from 65 to 50.
    • Blades of Aiur attacks and whirlwind ability ignore 50% of … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 11.18