Tag Archives: cp2

Crap Patrol 2 Patch Notes

CP2 Patch Notes 12.6

    • All Supreme unit types have larger sight radius, Detection (Hive range), and deal slighty more damage.
    • Prestige 200+ and 225+ Hybrid General are more relaxing.
    • Executioner Mastery no longer increases Snipe range.
    • Ballistic Scope Talent can be learned 5 times (old: 3 times) and is spread out.
    • Nova base energy reduced from 280 to 200.
    • Fury base armor increased from 1 to 3.
    • Minefield base energy cost reduced from 65 to 50.
    • Blades of Aiur attacks and whirlwind ability ignore 50% of … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 12.5

Crap Patrol 2 Patch Notes

CP2 Patch Notes 12.4

    • In order to make the distinction between the two Dune playstyles even clearer several of his Masteries have changed: Conservator, Solarite Augmentation, Block, and Awaken the Warrior got tweaked. Dune is now the first hero with two ultimate Masteries but there is a catch.
    • New Dune Mastery: Path of the Warrior (replaces Awaken the Warrior Mastery).
    • New Dune Mastery: Path of the Guardian (replaces Block Mastery).
    • Solarite Augmentation Mastery: no longer grants Detection nor requires 2500 score. Fire … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 12.3

Crap Patrol 2 Patch Notes

CP2 Patch Notes 12.1

Crap Patrol 2 Patch Notes

CP2 Patch Notes 12.0 – Season 1 Start & Prestige Mode

Crap Patrol 2 Leadership Perk

Season 1 & Prestige Mode – Frequently Asked Questions

Q: What makes Season 1 special? A: Season 1 is the first official CP2 season. All seasons up until now were primarily meant to test the system. Season 1 will have announced start and end dates and seasonal rewards. It also introduces a brand new game mode: Prestige. You can earn rewards by playing the new Prestige mode and existing modes like Inferno and Hellwalker. All leaderboards will be … Continue Reading ››

Crap Patrol 2 Patch Notes

CP2 Patch Notes 11.19

Crap Patrol 2 Patch Notes

CP2 Patch Notes 11.18

Crap Patrol 2 Patch Notes

CP2 Patch Notes 11.17

  • The Protoss heroes have overcome their fear of the dark and are prepared to fight alongside you on Hellwalker with the help of mortgages. Factoring in Dune this increases the number of possible group compositions in 4 player Hellwalker tenfold.
  • Dune will now appear when selecting "Random" or "Select ingame".
  • The new boss health bars can now show the duration of select debuffs, e.g. Aquila's Void Tear.
  • Max shields should show on players' status frames again.

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