Tag Archives: development

Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.14

Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.13

  • Hellwalker: Leviathans will now only chase players aggressively if you play in a team of size 3 or 4. Leviathans will behave less aggressive when playing solo or duo.

Browse all CP2 Patch Notes - Donate to Crap Patrol 2 - Online Hall of Fame

 

Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.12 Fury Rework

  • A new Mastery has been added for Tychus: Mindbender (replaces Armor Mastery).
  • A new Talent has been added for Fury: Lead Through Butter.
  • Fury Rework: Many of Fury's abilities and Masteries have been adjusted, changed or buffed. Here are some highlights:
  • Widow Mines are now invulnerable. base damage and base splash damage increased.
  • Iron Legion now use BFG as soon as you unlock it normally, have double base life and gain more damage from hero levels.
  • Pulse Quake Mastery (redone): … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.11

  • The intro message showing player ranks and wins has been reformated and now includes a "win rating". Win rating is value which represents a player's overall experience with the map. The value is higher the more games you've completed on various difficulties. Higher difficulties impact the value more while spamming a certain difficulty has diminishing effects. This value should give you a rough estimate on how much your teamates have played CP2.
  • Psionic Warrior Mastery(Tychus): Psi-Storms … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.10

  • The four pack Leviathans and Behemoth boss groups on Hellwalker have been each replaced with a single, but more aggressive Leviathan. Fight difficulty should be higher but duration much shorter.

Browse all CP2 Patch Notes - Donate to Crap Patrol 2 - Online Hall of Fame

 

Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.9

  • Fixed the main cause for loss of player bank data. If you have lost stats from playing during 10.8, please contact me and I will give you instructions on how to fix it quickly. You can contact me via http://bestgame.link/discord or blackcud@gmail.com.
  • Fixed Arsenal Mastery not showing what it does for Messiah.
  • Fixed arcade lobby showing unused dropdowns on some difficulties.

Browse all CP2 Patch Notes - Donate to Crap Patrol 2 - Online Hall of Fame

 

Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.8 – Hellwalker Release and Bank File Update

Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.6

  • Nightmare drops from Hellwalker difficulty now start appearing slightly later, less frequent and have a short audio warning beforehand.
  • Adjusted Hellwalker death penalty table to make it smoother and more diverse.
  • Changed some spawn events around the final boss on Hellwalker difficulty.
  • Mobile Command Post Mastery(Anvil): now correctly benefits from Leadership Perk.

Browse all CP2 Patch Notes - Donate to Crap Patrol 2 - Online Hall of Fame

 

Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.5

  • When you die on any difficulty, your shields are fully restored as well.
  • The Ravager artillery missile precursor visual is now blinking red. If you still stand in them it is definitely your own fault.
  • Demoralize has a new fancy art for its debuff on enemy units.
  • Satellite Uplink Mastery(Swann): duration of uplink towers reduced 1800->1400 seconds.
  • Support-drop auto-turret Talent removed from Swann and Anvil.
  • Bombardment Talent(Swann): reduced bonus range from this Talent.
  • Borr Protocol Mastery(Anvil): increased bonus to attack-speed in … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.4