- The online leaderboards now feature a global win rating highscore! The online highscore is calculated from uploaded replays only so naturally it won't exactly reflect your offline value. Be sure to upload all successful runs in order to be properly represented online.
- For a long time Nova, Predator and Pyro have had less Talents than all other heroes. This … Continue Reading ››
Tag Archives: development
CP2 Patch Notes 10.13
- Hellwalker: Leviathans will now only chase players aggressively if you play in a team of size 3 or 4. Leviathans will behave less aggressive when playing solo or duo.
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CP2 Patch Notes 10.12 Fury Rework
- A new Mastery has been added for Tychus: Mindbender (replaces Armor Mastery).
- A new Talent has been added for Fury: Lead Through Butter.
- Fury Rework: Many of Fury's abilities and Masteries have been adjusted, changed or buffed. Here are some highlights:
- Widow Mines are now invulnerable. base damage and base splash damage increased.
- Iron Legion now use BFG as soon as you unlock it normally, have double base life and gain more damage from hero levels.
- Pulse Quake Mastery (redone): … Continue Reading ››
CP2 Patch Notes 10.11
- The intro message showing player ranks and wins has been reformated and now includes a "win rating". Win rating is value which represents a player's overall experience with the map. The value is higher the more games you've completed on various difficulties. Higher difficulties impact the value more while spamming a certain difficulty has diminishing effects. This value should give you a rough estimate on how much your teamates have played CP2.
- Psionic Warrior Mastery(Tychus): Psi-Storms … Continue Reading ››
CP2 Patch Notes 10.10
- The four pack Leviathans and Behemoth boss groups on Hellwalker have been each replaced with a single, but more aggressive Leviathan. Fight difficulty should be higher but duration much shorter.
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CP2 Patch Notes 10.9
- Fixed the main cause for loss of player bank data. If you have lost stats from playing during 10.8, please contact me and I will give you instructions on how to fix it quickly. You can contact me via http://bestgame.link/discord or blackcud@gmail.com.
- Fixed Arsenal Mastery not showing what it does for Messiah.
- Fixed arcade lobby showing unused dropdowns on some difficulties.
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CP2 Patch Notes 10.8 – Hellwalker Release and Bank File Update
- New Game Mode: Hellwalker! A new extremely challenging difficulty has been added to the game. Hellwalker features a low random+high difficulty combo of new unique mechanics, enemy types, traps and boss fights. Hellwalker is designed to force you to rethink your old strategies and communicate with your team. The Protoss have abandoned you and the Hybrid General will counterattack everything you throw at him from the get-go. You are even allowed to get 4 Perks on … Continue Reading ››
CP2 Patch Notes 10.6
- Nightmare drops from Hellwalker difficulty now start appearing slightly later, less frequent and have a short audio warning beforehand.
- Adjusted Hellwalker death penalty table to make it smoother and more diverse.
- Changed some spawn events around the final boss on Hellwalker difficulty.
- Mobile Command Post Mastery(Anvil): now correctly benefits from Leadership Perk.
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CP2 Patch Notes 10.5
- When you die on any difficulty, your shields are fully restored as well.
- The Ravager artillery missile precursor visual is now blinking red. If you still stand in them it is definitely your own fault.
- Demoralize has a new fancy art for its debuff on enemy units.
- Satellite Uplink Mastery(Swann): duration of uplink towers reduced 1800->1400 seconds.
- Support-drop auto-turret Talent removed from Swann and Anvil.
- Bombardment Talent(Swann): reduced bonus range from this Talent.
- Borr Protocol Mastery(Anvil): increased bonus to attack-speed in … Continue Reading ››
CP2 Patch Notes 10.4
- You can now pick 4 Perks on Hellwalker difficulty.
- Added a new Mastery for Anvil: Mobile Command Post Mastery. Grants a permanent banshee, increases vision range, increases combined assault duration and makes sieging/unsieging almost instant.
- Anvil: base attack-range increased by ~1 in both modes.
- Weapons Research Mastery(Anvil): slightly increased damage bonuses to auto-attacks and mjölnir protocol.
- Mjölnir Protocol: base damage vs light units increased.
- Lightweight Equipment Mastery(Anvil): improved the cooldown reduce for Mjölnir Protocol slightly.
- Wrath of Thor Mastery(Anvil): no longer … Continue Reading ››