- A small easter egg has been added to the map which could possibly hint at an upcoming new enemy type :O
- Drone Hangar Mastery: increased bonus drones spawned from 2 to 4.
- Asgard Training Mastery: can now progress further and shows its progress in percent.
- Marksman Mastery: snipe bonus range and damage have been greatly buffed.
- Killer Instinct Mastery: is now slightly easier to progress.
- Booster Cache Talent: life gain per cube pickup increased. Amount of life now differs depending on … Continue Reading ››
Tag Archives: development
CP2 Patch Notes 8.3
- Thenarden is currently adding additional stats to the online leaderboards, such as most picked Masteries, deaths per game and player ranks. Check the online leaderboards in the upcoming days for more information: http://cp2.shortbit.de/stats
- Added 2 new Talents for Aquila.
- Reworked all Talent "shorti" texts for extra clarification and consistency.
- Satellite Uplink Mastery(Swann): increased the vision range of uplink towers to 12 (old: 7).
- Infantry Support Drops Talent: increased the number of Marauders and Firebats dropped.
- Widow Mines … Continue Reading ››
CP2 Patch Notes 8.0 – Aquila Official Release
- New Hero Release: Aquila! You can now play Aquila and upload replays. Should any major balance problems or bugs arise, some of the replays might be taken offline. I sincerely hope thou that this will not be the case. Enjoy.
- Added a new Mastery for Aquila: Altruism.
- Added several new Talents for Aquila.
- All of Aquila's abilities now show Talent bonuses in their tooltip.
- Mothership Mastery(Aquila): optimized patrol path.
- Void Tear Ability: base duration reduced to 18 (old: 20) seconds.
- Second Wind Mastery(Aquila) … Continue Reading ››
CP2 Patch Notes 7.4 – Aquila Public Alpha Test
- New Hero: Aquila (Alpha Version Testing) You can now select Aquila as a playable hero. However, she is very much incomplete, bugged and probably completely broken. Please note that you can NOT upload any replays to the online leaderboards with one or multiple Aquilas present.
- Extended Shields Talent: increased the bonus to Immortal shields. Bonus to hero shields unchanged.
- Combat Drones Ability: now gain 50% increased damage from Leadership Perk (old: 20%).
- Big Game … Continue Reading ››
CP2 Patch Notes 7.3 – Zoom Function and Predator Mastery
- New chat command: -zoom (short -z) Toggles between regular camera and a zoomed out perspective. Note that playing with high zoom will potentially reduce your fps.
- New Predator Mastery: Booming Voice.
- Bombardment Talent: Is now a single Talent which adds +6 range (old 3 times learnable, +4 range).
- Hellfire Missile Battery: base attack range now scales with hero level.
- Skyshield Protocol Mastery: now also grants insane bonus damage vs light.
- Removed the camera pan over boss carcasses on lower difficulties. The … Continue Reading ››
CP2 Patch Notes 7.2
- Aquila and Deathwish Perk are currently being developed and will be available for public testing soon(tm).
- Bug Zapper Perk: no longer reduces max health and shields.
- Improved Parity Checks Talent: improved the cooldown reduce granted.
- Golden Armada Mastery: Increased the damage bonus to Stalkers.
- World Events will now display their reward type upon completion in chat.
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CP2 Patch Notes 7.1
- Some players have reported crashes, especially when playing Inferno mode. If you experience crashes, try disabling "3D unit portraits" in the graphics options and update your graphics card drivers.
- Reintroduced a new model for friendly fire. Heroes can no longer be attacked by other players. Everything else should still be targetable.
- Statue of Heroes now features Pyro and Fury records and has been updated with current stats.
- Fixed heroes getting pushed out of the map by drop pods.
- Fixed a … Continue Reading ››
CP2 Patch Notes 7.0 Official Pyro Release
- New Hero: Pyro (official launch): Pyro is now somewhat balanced and the online leaderboards will accept your replays from this version onward. Pyro will receive additional minor polish, Talent additions and balance tweaks over time, as do all heroes.
- Eternal Flames: now shows a larger and brighter visual effect once it reaches 10 stacks.
- Lightweight Equipment Mastery(Pyro): reduced cooldown improvement for Heatwave from 20x .5 seconds to 20x .425 seconds.
- Fixed Firestarter target filters.
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CP2 Patch Notes 6.20 – Pyro Early Testing Phase
Pyro is now available to the public for early testing. You can leave your feedback here.
- New Hero: Pyro (EARLY PUBLIC TEST) Pyro has been made publically available for testing. Please be reminded that Pyro is still unbalanced, incomplete and has lots of features, images, masteries, talents and other things missing from him. It is a bit early for feedback but if you have any balance suggestions on your mind, please … Continue Reading ››
CP2 Patch Notes 6.17 – Collission Rework
The moment you have all been waiting for is finally here: player heroes are no longer blocked by CP units.
- Collission Layers Rework \:D/ Player Heroes can now move through all CP units unhindered. This includes all allied units, Iron Legion, Nexus Exiles and units from support drop talents. Collission with enemy units is still the same as before: most Zerg units block your pathing, some bigger ones do not. Unburrowed widow mines do not block the pathing of anything anymore. Support … Continue Reading ››