Tag Archives: patch notes

Crap Patrol 2 Patch Notes

CP2 Patch Notes 14.2

Crap Patrol 2 Patch Notes

CP2 Patch Notes 14.1

    • Fixed a bug where episode 2 replays would not be recognised by the online leaderboards. This fix is not retroactive and you will have to complete and upload episode 2 once more if you want your replay to show up on the leaderboards, be eligible for pet rewards, and so on.
    • Removed the soft enrage timer from episode 3 and 5.

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Crap Patrol 2 Patch Notes

CP2 Patch Notes 14.0 – Season 2 Nemesis Release

    • Season 2 - Nemesis Release
    • Nemesis is the new seasonal gamemode, currently containing 5 episodes, each introducing new mechanics and enemies.
    • More episodes will be released during the season. We plan to have 9 regular episodes out at some point.
    • New episodes can be unlocked by completing previous episodes. Group play requires all players to beat all previous episodes.
    • You can earn Season 2 exclusive pets by beating episode 9 or holding first place in any Oldschool/Hellwalker category. Remember to … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 13.1

    • Dune:
    • Added a new Talent.
    • Messiah:
    • Added a new Talent.
    • Predator:
    • Added a new Talent.
    • Cosmetics and Pets:
    • Your computer remembers which pet you had active and will try to automatically select it at game start. That feature has been in the game for a while but now it is actually working (hopefully).
    • Pet menu can be opened by pressing "P" on your keyboard.
    • You can no longer close the pet menu by pressing Escape since that is a miniscule performance improvement.
    • Fixed pet menu … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 13.0 – Atlas Release

    • New Hero: Atlas
    • Atlas is a Terran ranged support walker which can provide powerful offensive and defensive buffs for the whole family. Also he can call down some sick a*s Marines when his own damage isn't enough (which it never is). Atlas might undergo a few more changes or fixes but you can upload all your runs already.
    • New Pet: Oldschool Goliath
    • Show your classmates how oldschool you really are with this brand new Goliath pet. In order … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 12.11

    • Aquilla:
    • Increased all bonuses of Second Wind Mastery.
    • Dune:
    • Path of the Guardian block value improved to 135 (old: 150).
    • Base armor increased to 17 (old: 6).
    • Nova:
    • Emergency Kit Mastery grants twice as much shield armor.
    • Predator:
    • Block Mastery block value improved to 135 (old: 150).
    • Base armor increased to 18 (old: 5).
    • Miscellaneous:
    • Fixed some more pathing problems around the Leviathan base.
    • Fixed some minor tooltip errors who nobody read anyway.

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Crap Patrol 2 Patch Notes

CP2 Patch Notes 12.10

    • Archaeology Perk causes Artifact pickups to spawn a Power Cube in the CP main base in addition to all previous effects.
    • Helldivers respawn interval reduced to 160 seconds (old: 180 seconds).
    • Onslaught Perk only disables Iron Man Mastery, but its bonuses have been reduced to 20% (old: 25%).
    • Toxic Waste Perk no longer increases Nuke damage.
    • Nexus Exiles creates fewer but more powerful units. This should result in less stuck units, less lag, and a slight buff to Nexus … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 12.9

    • Season 1 pet rewards are now available in the game.
    • You can access them from the all new pet menu by clicking the /P/ in the bottom right or typing -pet.

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Crap Patrol 2 Patch Notes

CP2 Patch Notes 12.8

Crap Patrol 2 Patch Notes

CP2 Patch Notes 12.7

    • Season 1 - Prestige:
    • This is probably the last patch before Season 1 ends. An exact date will be announced soon(tm) but still multiple weeks in advance.
    • Ulltralisk drops: scaling shifted from 115/150/200 to 115/200/225.
    • The Omegalisk major boss has finally decided to also activate its boss event waves.
    • Hybrid General waves spawn at comparable paces across all Prestige levels.
    • Brimstones Meteor Rain no longer increases the amount of projectiles launched but the minimum damage it deals.
    • Balancing:
    • Reduced the maximum life … Continue Reading ››