Tag Archives: perks

Crap Patrol 2 Patch Notes

CP2 Patch Notes 15.5

  • We made a LOT of changes to many things in the background. This should increase gameplay performance across the board. It also has some cool side effects like Tychus and Messiah Ultimates properly benefiting from all damage sources. Everything else should stay exactly the same. If you notice some weapon, Talent, or Mastery behaving strangely, please report it on Discord or Reddit immediately. Thank you.
  •   Balancing and Gameplay:
  • Guidance + Archeolgoy perk combo fixed has been fixed. … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 15.4

  • Balancing and Gameplay:
  • Kegayrus knock you away from their position and the knockback can't be retriggered while you are still being moved.
  • Friendly forces from "Support Drop" Talents arrive by Hercules transport and are unloaded near the Orbital.
  • The CP base has repositioned some of their defensive structures and placed new ones in previously vulnerable positions.
  • Fixed several bugs with Archeology and Guidance Perks including multiplayer synergy and stats bonus on last artifact etc.
  • Increased Helldivers damage bonus from Leadership … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 15.1

Crap Patrol 2 Development Update Americas

New Perks, Survival Game Mode and UI Features Sneak Peak

Awesome New Features Incoming

We are currently working on several awesome additions to CP2.  Here is a short sneak peak of all the features to come. Of course, all of these things are subject to change and some of these will probably never go live.

New Custom in-game User Interface

Thenarden is working on an overhauled custom UI. The new UI will have cool new features like an always visible health bar for your hero. It will be extra … Continue Reading ››