Tag Archives: swann

Crap Patrol 2 Patch Notes

CP2 Patch Notes 15.5

  • We made a LOT of changes to many things in the background. This should increase gameplay performance across the board. It also has some cool side effects like Tychus and Messiah Ultimates properly benefiting from all damage sources. Everything else should stay exactly the same. If you notice some weapon, Talent, or Mastery behaving strangely, please report it on Discord or Reddit immediately. Thank you.
  •   Balancing and Gameplay:
  • Guidance + Archeolgoy perk combo fixed has been fixed. … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 15.2

Crap Patrol 2 Patch Notes

CP2 Patch Notes 15.1

Crap Patrol 2 Patch Notes

CP2 Patch Notes 15.0 – Intermission 2

  • Almost all of these changes are based on community feedback. If you don't like them, head over to our official Discord and discuss them in a civilized manner while having a drink (and some torches..also pitchforks..maybe explosives..all heretics must die..BLOOD FOR THE BLOOD GOD!)
  • http://bestgame.link/discord
  • Nemesis:
  • This patch marks the official end of Season 2 - Nemesis. We are now in Intermission 2, a time between Season 2 and 3 where we will explore strange new modes, seek … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 14.17

  • The online leaderboards have moved to a new and improved home with a fancy new URL:
  • https://crappatrol2.net/
  • Old links should still work for a while and can be used at your own risk. Shoutout to Thenarden for making all this possible.
  • Nemesis:
  • You no longer need to complete a match to successfully restore your stats from the website. You can just exit the match immediately.
  • Episode 6: The death of any player (including prevented by Sensei Mastery ones) halt all … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 12.10

    • Archaeology Perk causes Artifact pickups to spawn a Power Cube in the CP main base in addition to all previous effects.
    • Helldivers respawn interval reduced to 160 seconds (old: 180 seconds).
    • Onslaught Perk only disables Iron Man Mastery, but its bonuses have been reduced to 20% (old: 25%).
    • Toxic Waste Perk no longer increases Nuke damage.
    • Nexus Exiles creates fewer but more powerful units. This should result in less stuck units, less lag, and a slight buff to Nexus … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 11.19

Crap Patrol 2 Patch Notes

CP2 Patch Notes 11.18

Crap Patrol 2 Patch Notes

CP2 Patch Notes 11.02

Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.4