- We made a LOT of changes to many things in the background. This should increase gameplay performance across the board. It also has some cool side effects like Tychus and Messiah Ultimates properly benefiting from all damage sources. Everything else should stay exactly the same. If you notice some weapon, Talent, or Mastery behaving strangely, please report it on Discord or Reddit immediately. Thank you.
- Balancing and Gameplay:
- Guidance + Archeolgoy perk combo fixed has been fixed. … Continue Reading ››
Tag Archives: swann
CP2 Patch Notes 15.2
- Nemesis:
- The first few Episodes are now a lot more forgiving than before in order to allow more players to experience the later Episodes. There are no plans to adjust the later Episodes in a similar fashion but there are plans to add more Episodes.
- Episode 1: Soft Enrage Timer and "the unstoppable Horde" removed. If you still fail Episode 1: git gud.
- Episode 2: Destroying the "Bruta Hatch" will activate the Brutalisk boss fight.
- Episode 3: All types of … Continue Reading ››
CP2 Patch Notes 15.1
- I had grand plans for past and future game modes plus Season 3, but unfortunately my IRL had other plans. Sorry about that. Anyway:
- New & Old Game Modes:
- Nemesis is back! You can play it the same as in Season 2. Your old progress carries over to Intermission 2. I've made a few adjustments, mostly to make it less laggy. The current plan is to tweak existing episodes a little bit more and eventually add new … Continue Reading ››
CP2 Patch Notes 15.0 – Intermission 2
- Almost all of these changes are based on community feedback. If you don't like them, head over to our official Discord and discuss them in a civilized manner while having a drink (and some torches..also pitchforks..maybe explosives..all heretics must die..BLOOD FOR THE BLOOD GOD!)
- http://bestgame.link/discord
- Nemesis:
- This patch marks the official end of Season 2 - Nemesis. We are now in Intermission 2, a time between Season 2 and 3 where we will explore strange new modes, seek … Continue Reading ››
CP2 Patch Notes 14.17
- The online leaderboards have moved to a new and improved home with a fancy new URL:
- https://crappatrol2.net/
- Old links should still work for a while and can be used at your own risk. Shoutout to Thenarden for making all this possible.
- Nemesis:
- You no longer need to complete a match to successfully restore your stats from the website. You can just exit the match immediately.
- Episode 6: The death of any player (including prevented by Sensei Mastery ones) halt all … Continue Reading ››
CP2 Patch Notes 12.10
- Archaeology Perk causes Artifact pickups to spawn a Power Cube in the CP main base in addition to all previous effects.
- Helldivers respawn interval reduced to 160 seconds (old: 180 seconds).
- Onslaught Perk only disables Iron Man Mastery, but its bonuses have been reduced to 20% (old: 25%).
- Toxic Waste Perk no longer increases Nuke damage.
- Nexus Exiles creates fewer but more powerful units. This should result in less stuck units, less lag, and a slight buff to Nexus … Continue Reading ››
CP2 Patch Notes 11.19
- Just a quick reminder that we are currently tweaking the lower difficulties and are working towards launching Season 1. As such, Normal and Mental will be removed in an upcoming patch and will no longer be able to be selected by any means. Season 1 will launch soon after introducing a brand new game mode which will change with each win you achieve. We plan on having cosmetic rewards and special leaderboards (which are not primarily … Continue Reading ››
CP2 Patch Notes 11.18
- New Perk: Guidance.
- Redesigned and rewrote all Mastery tooltips. If you find any errors please report them on the Discord.
- Greatly improved the replay UI and fixed several bugs within it. Remember that you can access the tab-scoreboard while watching.
- Leadership grants a larger damage bonus to Flaming Betty and Flaming Moe.
- Reduced the ground damage of Helldiver Goliaths.
- Mercenary Perk no longer grants a Talent point and only 5000 minerals, but you are awarded minerals for taking down major … Continue Reading ››
CP2 Patch Notes 11.02
- 3000 Kill Streak Odins are now named after stand-out test players and the top donaters. You can even force your Odin to be named after you in all of your games. Contact the devs via Discord if you wish that to be set up.
- The Combined Score Unlock will now unlock almost instantly once you reach 2500 score.
- Combined Assault now properly has its duration increased from Lightweight Equipment Mastery.
- Fixed Combined Assault auto-cast.
- Fixed hero death blood splat … Continue Reading ››
CP2 Patch Notes 10.4
- You can now pick 4 Perks on Hellwalker difficulty.
- Added a new Mastery for Anvil: Mobile Command Post Mastery. Grants a permanent banshee, increases vision range, increases combined assault duration and makes sieging/unsieging almost instant.
- Anvil: base attack-range increased by ~1 in both modes.
- Weapons Research Mastery(Anvil): slightly increased damage bonuses to auto-attacks and mjölnir protocol.
- Mjölnir Protocol: base damage vs light units increased.
- Lightweight Equipment Mastery(Anvil): improved the cooldown reduce for Mjölnir Protocol slightly.
- Wrath of Thor Mastery(Anvil): no longer … Continue Reading ››