- Season 2 Nemesis:
- Episode 6 - Return of the Brimstone is now available and it doesn't have a two hour timer!
- Episode 1: the soft enrage horde waves no longer contains Leviathans.
- Fixed an issue with showing negativ boss amount in main objective.
- Aquila:
- Now has access to Surge Talent (replaces Nemesis Module).
- Fury:
- Now has access to Surge Talent (replaces Nemesis Module).
- Messiah:
- Fixed Leadership Perk not applying to Enslaved units.
- Pyro:
- Now has access to Surge Talent (replaces Nemesis Module).
- Swann:
- Base energy regeneration increased by … Continue Reading ››
Tag Archives: update
CP2 Patch Notes 14.1
- Fixed a bug where episode 2 replays would not be recognised by the online leaderboards. This fix is not retroactive and you will have to complete and upload episode 2 once more if you want your replay to show up on the leaderboards, be eligible for pet rewards, and so on.
- Removed the soft enrage timer from episode 3 and 5.
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CP2 Patch Notes 14.0 – Season 2 Nemesis Release
- Season 2 - Nemesis Release
- Nemesis is the new seasonal gamemode, currently containing 5 episodes, each introducing new mechanics and enemies.
- More episodes will be released during the season. We plan to have 9 regular episodes out at some point.
- New episodes can be unlocked by completing previous episodes. Group play requires all players to beat all previous episodes.
- You can earn Season 2 exclusive pets by beating episode 9 or holding first place in any Oldschool/Hellwalker category. Remember to … Continue Reading ››
CP2 Patch Notes 13.1
- Dune:
- Added a new Talent.
- Messiah:
- Added a new Talent.
- Predator:
- Added a new Talent.
- Cosmetics and Pets:
- Your computer remembers which pet you had active and will try to automatically select it at game start. That feature has been in the game for a while but now it is actually working (hopefully).
- Pet menu can be opened by pressing "P" on your keyboard.
- You can no longer close the pet menu by pressing Escape since that is a miniscule performance improvement.
- Fixed pet menu … Continue Reading ››
CP2 Patch Notes 13.0 – Atlas Release
- New Hero: Atlas
- Atlas is a Terran ranged support walker which can provide powerful offensive and defensive buffs for the whole family. Also he can call down some sick a*s Marines when his own damage isn't enough (which it never is). Atlas might undergo a few more changes or fixes but you can upload all your runs already.
- New Pet: Oldschool Goliath
- Show your classmates how oldschool you really are with this brand new Goliath pet. In order … Continue Reading ››
CP2 Patch Notes 12.11
- Aquilla:
- Increased all bonuses of Second Wind Mastery.
- Dune:
- Path of the Guardian block value improved to 135 (old: 150).
- Base armor increased to 17 (old: 6).
- Nova:
- Emergency Kit Mastery grants twice as much shield armor.
- Predator:
- Block Mastery block value improved to 135 (old: 150).
- Base armor increased to 18 (old: 5).
- Miscellaneous:
- Fixed some more pathing problems around the Leviathan base.
- Fixed some minor tooltip errors who nobody read anyway.
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CP2 Patch Notes 12.10
- Archaeology Perk causes Artifact pickups to spawn a Power Cube in the CP main base in addition to all previous effects.
- Helldivers respawn interval reduced to 160 seconds (old: 180 seconds).
- Onslaught Perk only disables Iron Man Mastery, but its bonuses have been reduced to 20% (old: 25%).
- Toxic Waste Perk no longer increases Nuke damage.
- Nexus Exiles creates fewer but more powerful units. This should result in less stuck units, less lag, and a slight buff to Nexus … Continue Reading ››
CP2 Patch Notes 12.9
- Season 1 pet rewards are now available in the game.
- You can access them from the all new pet menu by clicking the /P/ in the bottom right or typing -pet.
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CP2 Patch Notes (April Fools 2020)
- Intermission 1:
- Cosmetic Pets are now live and you can access the all-new pet menu by typing -pet ingame. The default setting is to summon a random pet from all the available pets you have unlocked. Enjoy your new companions!
- After looking through the eligible replays for the Season 1 pet rewards, we found that there were way too many players. In order to keep the rewards more presitgious and exclusive, we decided to implement the following … Continue Reading ››
CP2 Patch Notes 12.8
- Season 1 - Prestige:
- CP2's first season has come to an end. We are now entering Intermission 1.
- Prestige mode is no longer available for play. It might return in a heavily altered form in the far future.
- Cosmetic rewards for Season 1 will be handed out an upcoming patch during Intermission 1.
- Intermission 1 will be used to introduce new content and push some heavier balance changes.
- Season 2 - Nemesis will start once it's ready. We are still … Continue Reading ››