- New Feature: Random Hero Selection: you can now choose to play with a random hero. This selection ignores rank restrictions and you’ll be granted a bonus starting Talent point for your bravery.
- Archaeology Perk no longer grants minerals from destroying debris. Stat bonus from picking up artifacts increased to 3 levels worth.
- Archaeology Perk grants Parity Checks and Improved Parity Checks Talents for free.
- Unstoppable Force Mastery reworked to make it worth picking again.
- The base energy regeneration of all heroes has been increased by roughly .1.
- Rainmaker, Electrostatic Fallout, Surgical Bombs and War Funds Talents are now available to all heroes.
- Rally cooldown reduced 53 -> 50 seconds.
- Tychus auto attack damage per level back up to .24.
- Lightweight Equipment Mastery(Fury): cooldown reduction bonus towards Overdrive doubled.
- By Fire Be Purged Mastery no longer increases Heatwave energy cost.
- Pierce the Veil Mastery no longer obscures the whole screen.
- Power Crystals Talent grants roughly .1 less energy regeneration for all heroes.
- Field Research Talent now grants more bonuses and you earn bonuses twice as fast.
- Enemy poison auras (Brain Bug etc) deal roughly the same damage on all difficulties.
- Brutalisks (all types) life scaling reduced. This should be most notable on higher difficulties.
- Starting Talent points are now the same on all difficulties. On average you should have slightly more points than before.
- Impalers, Lurkers, and all colored Ultralisks have a higher attack priority.
- Supreme enemy waves from the Hybrid General now have more health and have a custom health bar.
- Omega Sentinels no longer spawn Mutalisks periodically.
- Cerebrate Sentinels, Elder Hive Guardians and other powerful enemy types now award more experience and minerals.
- Many strong enemy units now use new custom models.
- CP Bunkers are now more resilient, especially against weaker enemies.
- Messiah’s Rally Dark Templars no longer activate boss areas and traps.
- Fixed Tychus making missile attacks magically disappear.
- Fixed Spore Crawlers not attacking certain air units like enslaved Mutalisks.
- Fixed Hell Divers still spawning for players who have left the game.
- Fixed Spine Crawlers not visible when pummeling down cliffs.
- Fixed Swann’s Iron Man Mastery.
- Fixed Liberator Leadership interaction for reals.
- Fixed Hellwalker Burtalisk and Ravager corrossive bile targeting.
- Many many more smaller fixes, tweaks and performance improvements. Battle.net doesn’t allow longer patch notes :(
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