- Nemesis:
- The first few Episodes are now a lot more forgiving than before in order to allow more players to experience the later Episodes. There are no plans to adjust the later Episodes in a similar fashion but there are plans to add more Episodes.
- Episode 1: Soft Enrage Timer and "the unstoppable Horde" removed. If you still fail Episode 1: git gud.
- Episode 2: Destroying the "Bruta Hatch" will activate the Brutalisk boss fight.
- Episode 3: All types of … Continue Reading ››
Tag Archives: inferno
CP2 Patch Notes 15.0 – Intermission 2
- Almost all of these changes are based on community feedback. If you don't like them, head over to our official Discord and discuss them in a civilized manner while having a drink (and some torches..also pitchforks..maybe explosives..all heretics must die..BLOOD FOR THE BLOOD GOD!)
- http://bestgame.link/discord
- Nemesis:
- This patch marks the official end of Season 2 - Nemesis. We are now in Intermission 2, a time between Season 2 and 3 where we will explore strange new modes, seek … Continue Reading ››
CP2 Patch Notes 12.0 – Season 1 Start & Prestige Mode
- This patch marks the official start of Season 1 and Prestige mode. For more information on the changes to all difficulties, how Prestige works, and how you can earn cosmetic rewards and pets, check out the Season 1 FAQ on Discord/Reddit/bestgame.link.
- Normal, Insane, and Mental have been disabled and are not available for play during Season 1.
- Hard mode no longer has a 10 lifes limit. You can ruin your killstreak as often as you like.
- When you … Continue Reading ››
Season 1 & Prestige Mode – Frequently Asked Questions
Q: What makes Season 1 special? A: Season 1 is the first official CP2 season. All seasons up until now were primarily meant to test the system. Season 1 will have announced start and end dates and seasonal rewards. It also introduces a brand new game mode: Prestige. You can earn rewards by playing the new Prestige mode and existing modes like Inferno and Hellwalker. All leaderboards will be … Continue Reading ››
CP2 Patch Notes 11.18
- New Perk: Guidance.
- Redesigned and rewrote all Mastery tooltips. If you find any errors please report them on the Discord.
- Greatly improved the replay UI and fixed several bugs within it. Remember that you can access the tab-scoreboard while watching.
- Leadership grants a larger damage bonus to Flaming Betty and Flaming Moe.
- Reduced the ground damage of Helldiver Goliaths.
- Mercenary Perk no longer grants a Talent point and only 5000 minerals, but you are awarded minerals for taking down major … Continue Reading ››
CP2 Patch Notes 11.11
- New Nova Mastery: Hunter Mastery (replaces Big Game Hunter).
- New Pyro Mastery: Grand Slam Mastery (replaces Big Game Hunter).
- New Messiah Mastery: Oblationist Oath Mastery (replaces Forbidden Palace).
- Fury's ultimate Mastery has been reworked and is now called Leyden Toroid Mastery.
- Enslave Mastery(Messiah): no longer requires level 10 to unlock and energy cost reduced to 50 (old: 100).
- Helldivers have received an overhauled unit ai which should make them much more responsive to your commands and clump up less.
- Helldivers stats … Continue Reading ››
CP2 Patch Notes 11.10
- New Feature: Random Hero Selection: you can now choose to play with a random hero. This selection ignores rank restrictions and you'll be granted a bonus starting Talent point for your bravery.
- Archaeology Perk no longer grants minerals from destroying debris. Stat bonus from picking up artifacts increased to 3 levels worth.
- Archaeology Perk grants Parity Checks and Improved Parity Checks Talents for free.
- Unstoppable Force Mastery reworked to make it worth picking again.
- The base energy regeneration of … Continue Reading ››
CP2 Patch Notes 11.9
- Detection is no longer as easily available as it was before. All heroes (except Nova) have to unlock detection from a Mastery.
- Made significant changes to the ordering of Talents. We won't tell you exactly what we changed. Just report if it feels better or worse in the discord or on reddit.
- The ingame record times now show the current preseason records in all categories.
- New Perk: Archaeology: grants you additional minerals, stats, talent points and a mastery from … Continue Reading ››
Celebrating 1337 CP2 Replay Uploads
You Guys Are Awesome!
Today we celebrate 1337 uploads to the Hall of Fame, the CP2 online leaderboards. The recent release of Inferno mode has pushed over a hundred new replays to the site within just a week. I would like to celebrate this achievement with a small stats post for all you number loving people and honor the best players out … Continue Reading ››CP2 Patch Notes 6.17 – Collission Rework
The moment you have all been waiting for is finally here: player heroes are no longer blocked by CP units.
- Collission Layers Rework \:D/ Player Heroes can now move through all CP units unhindered. This includes all allied units, Iron Legion, Nexus Exiles and units from support drop talents. Collission with enemy units is still the same as before: most Zerg units block your pathing, some bigger ones do not. Unburrowed widow mines do not block the pathing of anything anymore. Support … Continue Reading ››