Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.16

This patch contains some minor nerfs and buffs. This should lower clear times with some heroes slightly but we will not adjust existing Hall of Fame runs at this time. It just aims at bringing overused heroes and masteries closer together with underperforming and less picked options. We hope you embrace these changes and enjoy the new Talents.
Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.14

Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.13

  • Hellwalker: Leviathans will now only chase players aggressively if you play in a team of size 3 or 4. Leviathans will behave less aggressive when playing solo or duo.

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Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.12 Fury Rework

Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.11

Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.10

  • The four pack Leviathans and Behemoth boss groups on Hellwalker have been each replaced with a single, but more aggressive Leviathan. Fight difficulty should be higher but duration much shorter.

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Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.9

  • Fixed the main cause for loss of player bank data. If you have lost stats from playing during 10.8, please contact me and I will give you instructions on how to fix it quickly. You can contact me via http://bestgame.link/discord or blackcud@gmail.com.
  • Fixed Arsenal Mastery not showing what it does for Messiah.
  • Fixed arcade lobby showing unused dropdowns on some difficulties.

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Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.8 – Hellwalker Release and Bank File Update

Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.6

  • Nightmare drops from Hellwalker difficulty now start appearing slightly later, less frequent and have a short audio warning beforehand.
  • Adjusted Hellwalker death penalty table to make it smoother and more diverse.
  • Changed some spawn events around the final boss on Hellwalker difficulty.
  • Mobile Command Post Mastery(Anvil): now correctly benefits from Leadership Perk.

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Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.5