Tag Archives: tychus

Crap Patrol 2 Patch Notes

CP2 Patch Notes 15.5

  • We made a LOT of changes to many things in the background. This should increase gameplay performance across the board. It also has some cool side effects like Tychus and Messiah Ultimates properly benefiting from all damage sources. Everything else should stay exactly the same. If you notice some weapon, Talent, or Mastery behaving strangely, please report it on Discord or Reddit immediately. Thank you.
  •   Balancing and Gameplay:
  • Guidance + Archeolgoy perk combo fixed has been fixed. … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 15.2

Crap Patrol 2 Patch Notes

CP2 Patch Notes 15.1

Crap Patrol 2 Patch Notes

CP2 Patch Notes 15.0 – Intermission 2

  • Almost all of these changes are based on community feedback. If you don't like them, head over to our official Discord and discuss them in a civilized manner while having a drink (and some torches..also pitchforks..maybe explosives..all heretics must die..BLOOD FOR THE BLOOD GOD!)
  • http://bestgame.link/discord
  • Nemesis:
  • This patch marks the official end of Season 2 - Nemesis. We are now in Intermission 2, a time between Season 2 and 3 where we will explore strange new modes, seek … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 14.14

Crap Patrol 2 Patch Notes

CP2 Patch Notes 11.13

  • New Feature: Tab-Scoreboard! You can now press TAB to see a fancy ingame overlay which shows you score values, perks, mastery picks and an event log. This feature replaces the old miniboard in the top-right. Please direct all feedback, praise and suggestions towards Folk via Discord.
  • When playing solo each level up will give you 2 instead of 1 Talent point.
  • Your hero will no longer chase after nearby units on its own giving your more control and … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 11.9

  • Detection is no longer as easily available as it was before. All heroes (except Nova) have to unlock detection from a Mastery.
  • Made significant changes to the ordering of Talents. We won't tell you exactly what we changed. Just report if it feels better or worse in the discord or on reddit.
  • The ingame record times now show the current preseason records in all categories.
  • New Perk: Archaeology: grants you additional minerals, stats, talent points and a mastery from … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 11.4

  • Hotfix for Spine Crawler drop pods. Note that this was a major bug which snuck into the realease version and we will NOT allow 11.3 replays to be counted for the Preseason.
  • Fixed Tychus not being able to pick his ultimate mastery.
  • Hell Diver drop pods come down faster.

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Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.22

  • Psionic Warrior Mastery(Tychus): In addition to its current effects, Psionic Warrior Mastery will now also unlock a new active ability called Escalate. Escalate is a powerful attack with multiple offensive and defensive effects which changes the more you use it.
  • Ordo Drakonis Mastery(Messiah): bonus attacks will now occur less often. However, you can now pick up Power Cubes to permanently increase the frequency of long range bonus attacks and massacre bonuses will increase the frequency of … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 10.21

  • Battlerage Talent is now a base tier Talent for Tychus and Pyro.
  • Tychus base life regeneration increased to .5 (old .1).
  • Tychus base life pool increased by 10%.
  • Fixed Tenacity Perk triggering Banelings on Hellwalker.
  • Widow Mines no longer hinder the CP forces from building structures in that area.

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