- Almost all of these changes are based on community feedback. If you don't like them, head over to our official Discord and discuss them in a civilized manner while having a drink (and some torches..also pitchforks..maybe explosives..all heretics must die..BLOOD FOR THE BLOOD GOD!)
- http://bestgame.link/discord
- Nemesis:
- This patch marks the official end of Season 2 - Nemesis. We are now in Intermission 2, a time between Season 2 and 3 where we will explore strange new modes, seek … Continue Reading ››
Tag Archives: pet
CP2 Patch Notes 14.8
- In order to comply with Blizzard's naming policy, from now on we are uploading the map under the name "CP2 Official" on all realms. Your bank files and records will not be affected by this change. Please spread the word so everybody can find the map.
- Nemesis:
- Episode 8: Hostile Territory is now available!
- Replaced the massive Ling/Bane/Muta waves once the Hybrid General becomes vulnerable with its Hellwalker equivalent. This should reduce lag and unit spam during the … Continue Reading ››
CP2 Patch Notes 14.6
- Fixed Tenacity Perk for reals.
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CP2 Patch Notes 14.5
- Second hotfix for patch 14.3 correcting problems with Tenacity, Compartmentalisation, Atlas Masteries mineral costs, etc.
- 14.4 replays will NOT be taken off the leaderboards.
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CP2 Patch Notes 14.4
CP2 Patch Notes 14.3
- Nemesis:
- Episode 7 - Planet Cracker is now live. Hybrid General be like: IMA FIRING MY LAZOAARRRRRRRR! Episode 7 also introduces a new damage type: "True Damage" which pierces all known defense mechanisms including Block Mastery, armor, Odin Shields, Zamara's Guardian, Safety Zone, and so on. It is currently only used during Episode 7 and I am excited to hear what you think about Planet Cracker.
- Episode 1 Horde timer increased to 2h20min (old: 2h). I got weak … Continue Reading ››
CP2 Patch Notes 14.2
- Season 2 Nemesis:
- Episode 6 - Return of the Brimstone is now available and it doesn't have a two hour timer!
- Episode 1: the soft enrage horde waves no longer contains Leviathans.
- Fixed an issue with showing negativ boss amount in main objective.
- Aquila:
- Now has access to Surge Talent (replaces Nemesis Module).
- Fury:
- Now has access to Surge Talent (replaces Nemesis Module).
- Messiah:
- Fixed Leadership Perk not applying to Enslaved units.
- Pyro:
- Now has access to Surge Talent (replaces Nemesis Module).
- Swann:
- Base energy regeneration increased by … Continue Reading ››
CP2 Patch Notes 14.1
- Fixed a bug where episode 2 replays would not be recognised by the online leaderboards. This fix is not retroactive and you will have to complete and upload episode 2 once more if you want your replay to show up on the leaderboards, be eligible for pet rewards, and so on.
- Removed the soft enrage timer from episode 3 and 5.
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CP2 Patch Notes 14.0 – Season 2 Nemesis Release
- Season 2 - Nemesis Release
- Nemesis is the new seasonal gamemode, currently containing 5 episodes, each introducing new mechanics and enemies.
- More episodes will be released during the season. We plan to have 9 regular episodes out at some point.
- New episodes can be unlocked by completing previous episodes. Group play requires all players to beat all previous episodes.
- You can earn Season 2 exclusive pets by beating episode 9 or holding first place in any Oldschool/Hellwalker category. Remember to … Continue Reading ››
CP2 Patch Notes 13.1
- Dune:
- Added a new Talent.
- Messiah:
- Added a new Talent.
- Predator:
- Added a new Talent.
- Cosmetics and Pets:
- Your computer remembers which pet you had active and will try to automatically select it at game start. That feature has been in the game for a while but now it is actually working (hopefully).
- Pet menu can be opened by pressing "P" on your keyboard.
- You can no longer close the pet menu by pressing Escape since that is a miniscule performance improvement.
- Fixed pet menu … Continue Reading ››