- New Game Mode: Hellwalker! A new extremely challenging difficulty has been added to the game. Hellwalker features a low random+high difficulty combo of new unique mechanics, enemy types, traps and boss fights. Hellwalker is designed to force you to rethink your old strategies and communicate with your team. The Protoss have abandoned you and the Hybrid General will counterattack everything you throw at him from the get-go. You are even allowed to get 4 Perks on … Continue Reading ››
Category Archives: Crap Patrol 2 Patch Notes
The latest Crap Patrol 2 Patch Notes.
CP2 Patch Notes 10.6
- Nightmare drops from Hellwalker difficulty now start appearing slightly later, less frequent and have a short audio warning beforehand.
- Adjusted Hellwalker death penalty table to make it smoother and more diverse.
- Changed some spawn events around the final boss on Hellwalker difficulty.
- Mobile Command Post Mastery(Anvil): now correctly benefits from Leadership Perk.
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CP2 Patch Notes 10.5
- When you die on any difficulty, your shields are fully restored as well.
- The Ravager artillery missile precursor visual is now blinking red. If you still stand in them it is definitely your own fault.
- Demoralize has a new fancy art for its debuff on enemy units.
- Satellite Uplink Mastery(Swann): duration of uplink towers reduced 1800->1400 seconds.
- Support-drop auto-turret Talent removed from Swann and Anvil.
- Bombardment Talent(Swann): reduced bonus range from this Talent.
- Borr Protocol Mastery(Anvil): increased bonus to attack-speed in … Continue Reading ››
CP2 Patch Notes 10.4
- You can now pick 4 Perks on Hellwalker difficulty.
- Added a new Mastery for Anvil: Mobile Command Post Mastery. Grants a permanent banshee, increases vision range, increases combined assault duration and makes sieging/unsieging almost instant.
- Anvil: base attack-range increased by ~1 in both modes.
- Weapons Research Mastery(Anvil): slightly increased damage bonuses to auto-attacks and mjölnir protocol.
- Mjölnir Protocol: base damage vs light units increased.
- Lightweight Equipment Mastery(Anvil): improved the cooldown reduce for Mjölnir Protocol slightly.
- Wrath of Thor Mastery(Anvil): no longer … Continue Reading ››
CP2 Patch Notes 10.3
- Hellwalker Changes: there are a lot of changes coming to Hellwalker in this patch. I won't list all of them, but here are some highlights:
- If you select a valid hero composition in the lobby it should automatically select all valid heroes in-game.
- Ravager/Hybrid ambush: the number of attacking units scales with number of players.
- Brutalisks, Nemesis and Ravagers are permanentely invisible.
- Enviromental light changes over the course of the map.
- Yagdras quickly regenerate themselves out of combat.
- The 8 Leviathan … Continue Reading ››
CP2 Patch Notes 10.2 – New Difficulty “Hellwalker” Public Alpha Test
- A new mode has been added to the map: Hellwalker. Hellwalker sports an extremely high difficulty level, new traps and mechanics that will strain even the most seasoned veterans of the game. Hellwalker is designed to test your awareness and skills at the highest possible level. Many common approaches to solving problems will not be enough. New enemy types and boss abilities will kill you. The Hybrid General himself will actively counter anything you try to … Continue Reading ››
CP2 Patch Notes 10.1
- Added a new Talent for Messiah.
- Messiah will now always see Emergency Kit Talent before Redemption Talent.
- Removed all messages indicating Messiah is still in beta.
- Added some missing tooltips.
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CP2 Patch Notes 10.0 – New Hero: Messiah
- New Hero: Messiah Messiah is a new protoss assault hero available to play if you are rank 35 or higher. The online leaderboards will now accept runs with Messiah in them. Head over to bestgame.link/upload to submit your replays.
- In other news, we are celebrating 2 years online leaderboards. Since that time you guys have uploaded 3000 replays \ :D /
- There is now an official Discord server which allows you to find other likeminded players, discuss strategies … Continue Reading ››
CP2 Patch Notes 9.21 – Mousewheel Zoom
- The -zoom command has been disabled. You can now choose between 4 different zoom levels by using just your mouse wheel!
- Obliteration no longer targets debris.
- Messiah base damage reduced to 20+5 vs light (old: 22+15).
- Desecrate no longer slows enemy movemet speed. Instead it caps the maximum movement speed of enemies, similar to Aquila's Void Tear.
- Tychus now has access to the Electrostatic Fallout Talent.
- Archons spawned from picking up Artifacts now use a slightly larger model.
- Fixed one of … Continue Reading ››
CP2 Patch Notes 9.20
- Templar's Verdict Mastery: almost doubled the cooldown reduce from activating skills.
- Ordo Drakonis Mastery: now reduces energy regeneration in addition to all previous effects.
- Ordo Drakonis Mastery: bonus attacks against close range enemies now triggers at range 4 and below (old: 4.5).
- Ordo Drakonis Mastery: bonus shield armor reduced 20->15.
- Obliteration energy cost increased by 10%.
- Messiah damage, shields and life per level very slightly reduced.
- Field Research Talent: slightly reduced energy regeneration for Messiah.
- Forbidden Palace Mastery: Void Rays deal 20% … Continue Reading ››