- New online feature: Nuke Record Leaderboards There is now an early test version of a global nuke record leaderboard. The leaderboards are independent of difficulty level, hero and region. The only requirement is, that you finished the run successfully. This is more meant for fun than being super serious. The current record is just over 200 000 damage, but a lot more should be possible.
- You can only access this leaderboard via this link: http://cp2.shortbit.de/Stats/NukeHighscore You can also … Continue Reading ››
Tag Archives: development
CP2 Patch Notes 5.41
- Haywire Missiles Mastery(Swann): now has a 100% chance to instantly restore 30 energy on launching missiles.
- Tassadar no longer has access to the Extermination Talent.
- Swann no longer has access to the Battle Deployment Talent.
- Gatling Turret: reduced base energy cost from 60 to 50.
- Reduced the chance of Tormentor appearing.
- Fixed intro test message.
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CP2 Patch Notes 5.40
- The map is now based on Legacy of the Void. There are still some minor bugs left, but nothing game breaking. Please report anything unusual to the subreddit or write us an e-mail.
- Ravens which show you artifacts will appear slightly less often and no longer on Mental.
- The final boss now has a new model and attack-art.
- Mental Soft Enrage now hits after 2.5 hours and will also activate the … Continue Reading ››
CP2 Patch Notes 5.38 & 39
- Fixed a bug which sometimes caused CP forces to stop moving and get stuck.
- Fixed Swann's Haywire Missile Mastery not restoring energy properly.
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CP2 Patch Notes 5.37
It's been a while since the last patch, so here is a bigger one:
- You will now start with a free Mastery point on all difficulties.
- New Feature: Perk and Mastery auto-pick If your Rank is below 10, all Perks and Masteries will be automatically selected for you. If you are playing solo, you will get a special popup with more information on the topic.
- The final boss will now become vulnerable earlier if you manage to raze his whole … Continue Reading ››
CP2 Patch Notes 5.33 & 34 & 35
- Masteries which you have learned will now disappear from the Mastery selection menu.
- You can now see a history of your Mastery choices on the Mastery Menu button itself.
- Onslaught Perk: Masteries which are unavailable through Onslaught Perk's restrictions are no longer visible in the Mastery selection menu.
- Neutral debris now also counts as massive.
- Swann: Melee attacks now deal base bonus damage vs massive.
- Swann: Increased base energy from 110 to 130.
- Haywire Missiles(Swann): now restores a fixed amount … Continue Reading ››
CP2 Patch Notes 5.32
- All player heroes now have custom minimap icons resembling their class in order to better indicate their current status and position on the minimap.
- Increased the splash damage art for Major Anvil (Siege Mode) to better match the actual splash radius. More explosions!
- The amount of Noxious Ultralisks in the South Eastern Base is now less random, lower for Singleplayer and fixed on Mental.
- Satellite Uplink Mastery: Reduced the base mineral cost for constructing Uplink Towers from 300 to … Continue Reading ››
CP2 Patch Notes 5.31
- Performance: several huge performance improvements have been implemented in order to undo some of the damage caused by patch 3.0.0 and further reduce the overall requirements of the map. Once again big thanks to Folk on his work there.
- Large enemy armies should no longer cause excessive lag when they are stuck.
- Various AI improvements and changes to Odins, Predator, Hybrids, Battlecruisers and other enemy units.
- Chat Commands:
- -perk No longer requires you to separate the numbers with spaces, i.e. … Continue Reading ››
CP2 Patch Notes 5.29+30
- Improved the Odin AI for clearing the final base.
- Increased the area which triggers the Final Boss fight.
- The Mutalisk counter attack from the Highway Hatchery spawns now fewer but larger flocks of Mutalisks. The overall amount of Mutalisks has been slightly reduced.
- Added ability tooltips for some Talents which didn't have one so far.
- The first two larger reinforcement waves will now always spawn on all difficulties and be composed of less random units.
- Warhound ranged and melee attack-speed slightly … Continue Reading ››
CP2 Patch Notes 5.28
- New Talents have been added to the game:
- Tychus: 1 new talent.
- Swann: 1 new talent.
- Nova: 1 new talent.
- Predator: 3 new talents.
- Anvil: 1 new talent.
- Haywire Missiles Mastery (Swann): increased the amount of energy restored to 25-28.
- Weapons Research Mastery (Swann): increased the bonus damage granted to Hellfire Missile Batteries and Swann's anti-air attack.
- Swann will no longer attempt to engage enemies on the ground with his melee attack which are far away. This should ease the control of this … Continue Reading ››