- Nova: Snipe auto-cast is now much more intelligent about selecting targets.
- Marksmanship Mastery: bonus damage to Snipe slightly reduced to offset the improved Snipe auto-cast.
- The debris blocking the east main base entrance have had their hitpoints doubled, helping prevention of their accidential destruction.
- Vaporize Talent: bonus damage to BFG slightly increased.
- Allrounder Mastery: the bonus to maximum energy has been greatly increased and is now the same for all heroes.
- Fists of Fury Mastery(Swann): bonus to life and armor … Continue Reading ››
Tag Archives: crap patrol 2
CP2 Patch Notes 9.6
- Defeating the Hybrid General on Oldschool will now turn off enemy defensive drops for main buildings and the Hybrid manifestation event.
- Players will no longer become shortly invulnerable after killing a boss. This should help with kiting other enemies especially as Predator.
- Archons spawned from picking up Artifacts are now weaker when playing solo as well as on Normal and Mental.
- Liberators should no longer bug out when placed together closely.
- Fixed units from Roach Warren World Event sometimes … Continue Reading ››
CP2 Patch Notes 9.2 – New UI and Balance Changes
NEW USER INTERFACE
The new custom user interface has finally arrived and provides many improvements over the default SC2 interface.- Your hero's health, shields and energy are always visible as big bars at the bottom center of the screen, even if you haven't currently selected it.
- A new passive submenu has been added which shows detailed information about additional passive abilities you have learned. This menu also displays your progress on important abilities such as Absorbtion Perk, Iron … Continue Reading ››
New Perks, Survival Game Mode and UI Features Sneak Peak
Awesome New Features Incoming
We are currently working on several awesome additions to CP2. Here is a short sneak peak of all the features to come. Of course, all of these things are subject to change and some of these will probably never go live.New Custom in-game User Interface
Thenarden is working on an overhauled custom UI. The new UI will have cool new features like an always visible health bar for your hero. It will be extra … Continue Reading ››CP2 Patch Notes 9.0 – Oldschool Mode
NEW DIFFICULTY: Oldschool
- A new difficulty has been added to provide a true challenge for veteran players: Oldschool.
- Oldschool difficulty pits you against new enemy types, additional bosses and even more unfair encounters.
- Nuke costs are greatly increased and the overall game experience is much rougher.
- In Oldschool you start with more talent points compared to other difficulties, especially if you are playing solo.
- If you die on Oldschool, your hero will lose a lot more experience than usual and … Continue Reading ››
CP2 Patch Notes 8.6
- Performance: some major performance improvements to cpu load have been implemented. Big thanks to Folk for doing all the heavy lifting.
- The end of game stats screen is currently being reworked. Expect it to change again in the upcoming patches.
- Aquila has been added to the ingame Statue of Heroes.
- Nova has seen several adjustments to make her feel more "snipery":
- Nova base health and energy slightly increased.
- Nova now has Detector from the get go.
- Shadow Walker Mastery(Nova): Reworked: become … Continue Reading ››
CP2 Patch Notes 8.5
- A small easter egg has been added to the map which could possibly hint at an upcoming new enemy type :O
- Drone Hangar Mastery: increased bonus drones spawned from 2 to 4.
- Asgard Training Mastery: can now progress further and shows its progress in percent.
- Marksman Mastery: snipe bonus range and damage have been greatly buffed.
- Killer Instinct Mastery: is now slightly easier to progress.
- Booster Cache Talent: life gain per cube pickup increased. Amount of life now differs depending on … Continue Reading ››
CP2 Patch Notes 8.3
- Thenarden is currently adding additional stats to the online leaderboards, such as most picked Masteries, deaths per game and player ranks. Check the online leaderboards in the upcoming days for more information: http://cp2.shortbit.de/stats
- Added 2 new Talents for Aquila.
- Reworked all Talent "shorti" texts for extra clarification and consistency.
- Satellite Uplink Mastery(Swann): increased the vision range of uplink towers to 12 (old: 7).
- Infantry Support Drops Talent: increased the number of Marauders and Firebats dropped.
- Widow Mines … Continue Reading ››
CP2 Patch Notes 8.0 – Aquila Official Release
- New Hero Release: Aquila! You can now play Aquila and upload replays. Should any major balance problems or bugs arise, some of the replays might be taken offline. I sincerely hope thou that this will not be the case. Enjoy.
- Added a new Mastery for Aquila: Altruism.
- Added several new Talents for Aquila.
- All of Aquila's abilities now show Talent bonuses in their tooltip.
- Mothership Mastery(Aquila): optimized patrol path.
- Void Tear Ability: base duration reduced to 18 (old: 20) seconds.
- Second Wind Mastery(Aquila) … Continue Reading ››
CP2 Patch Notes 7.4 – Aquila Public Alpha Test
- New Hero: Aquila (Alpha Version Testing) You can now select Aquila as a playable hero. However, she is very much incomplete, bugged and probably completely broken. Please note that you can NOT upload any replays to the online leaderboards with one or multiple Aquilas present.
- Extended Shields Talent: increased the bonus to Immortal shields. Bonus to hero shields unchanged.
- Combat Drones Ability: now gain 50% increased damage from Leadership Perk (old: 20%).
- Big Game … Continue Reading ››