Tag Archives: blackcud

Crap Patrol 2 Patch Notes

CP2 Patch Notes 9.9

Crap Patrol 2 Patch Notes

CP2 Patch Notes 9.8

Crap Patrol 2 Patch Notes

CP2 Patch Notes 9.7

  • Nova: Snipe auto-cast is now much more intelligent about selecting targets.
  • Marksmanship Mastery: bonus damage to Snipe slightly reduced to offset the improved Snipe auto-cast.
  • The debris blocking the east main base entrance have had their hitpoints doubled, helping prevention of their accidential destruction.
  • Vaporize Talent: bonus damage to BFG slightly increased.
  • Allrounder Mastery: the bonus to maximum energy has been greatly increased and is now the same for all heroes.
  • Fists of Fury Mastery(Swann): bonus to life and armor … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 9.6

  • Defeating the Hybrid General on Oldschool will now turn off enemy defensive drops for main buildings and the Hybrid manifestation event.
  • Players will no longer become shortly invulnerable after killing a boss. This should help with kiting other enemies especially as Predator.
  • Archons spawned from picking up Artifacts are now weaker when playing solo as well as on Normal and Mental.
  • Liberators should no longer bug out when placed together closely.
  • Fixed units from Roach Warren World Event sometimes … Continue Reading ››
Crap Patrol 2 Patch Notes

CP2 Patch Notes 9.2 – New UI and Balance Changes

NEW USER INTERFACE

The new custom user interface has finally arrived and provides many improvements over the default SC2 interface.
Crap Patrol 2 Patch Notes

CP2 Patch Notes 9.0 – Oldschool Mode

NEW DIFFICULTY: Oldschool

Crap Patrol 2 Patch Notes

CP2 Patch Notes 8.6

Crap Patrol 2 Patch Notes

CP2 Patch Notes 8.5

Crap Patrol 2 Patch Notes

CP2 Patch Notes 8.3

Crap Patrol 2 Patch Notes

CP2 Patch Notes 8.0 – Aquila Official Release